Blinded[]
- Blinded enemies will always miss their basic attacks.
Burn[]
- Burning enemies receive additional damage per second over 6 seconds.
Frozen[]
- Frozen enemies are immobilized and are more vulnerable to Critical Attacks.
Branded[]
- Branded enemies are under the effect of the Judgement Emblem; they are immobilzed and vulnerable to all attacks.
Confused[]
- Enemies can no longer attack, and move in random directions.
Sleep[]
- Sleeping enemies are unable to take action for a set duration.
Slowed[]
- Slowed enemies have their Movement Speed decreased by a percentage.
Stunned[]
- Stunned enemies are unable to take action for a set duration.
Terrified[]
- Terrified enemies are unable to attack, and move in random directions.